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GMG- Penny the Brava

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Description

:icongoodmorning-guild:

Name:
 Penelope Cinna Gallo

Gender: 
Female

Age:
 16-> 17-> 18 -> 19 -> 20

Birthday:
 July 25

Height:
 5'0'' (1.52m)

Weight:
 97 lbs (43.99 kg)

Species:
 Vibrava

Type:
 :icondragontypeplz: :icongroundtypeplz:


Ability:
 Levitate- Gives full immunity to all Ground-type moves.

Moveset:
 
:icondragontypeplz: Dragon Breath- The foe is hit with an incredible blast of breath that may also paralyze.
:icondragontypeplz: Dragon Tail- The target is knocked away with a long powerful tail.
:icondragontypeplz:  Dragon Rush-  The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. 
:icondarktypeplz: Crunch-  The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
:iconnormaltypeplz: Boomburst- The user attacks everything around it with the destructive power of a terrible, explosive sound.
:iconnormaltypeplz: Protect- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.TM
:iconnormaltypeplz: Double Team-  Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.TM
:iconnormaltypeplz: Frustration- This attack move grows more powerful the less the user likes its target. TM
:iconnormaltypeplz: Bide- The user endures attacks for two turns, then strikes back to cause double the damage taken.
:iconflyingtypeplz: Defog- A strong wind blows away the target's barriers such as Reflect or Light Screen. It also removes spikes, light screens, toxic spikes, stealth rock, and sticky web. This also lowers the target's evasiveness.

:iconbugtypeplz: Bug Buzz- The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
:iconbugtypeplz: U-Turn- After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
:icongroundtypeplz: Bulldoze- The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
:icongroundtypeplz: Earth Power- The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
:icongroundtypeplz: Sand Tomb- The foe is trapped inside a painful sandstorm for two to five turns.
:icongroundtypeplz: Dig- The user burrows into the ground, then attacks on the second turn.
:iconrocktypeplz: Rock Tomb-  Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. TM
:iconfightingtypeplz: Superpower-  The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
:iconrocktypeplz: Ancient Power- The user attacks with a prehistoric power. It may also raise all the user's stats at once.Di͡s̢̡͡t͢o̵̴̢ŕ̨̕t̡į̸̛ò̵͝n ͏̨M̶̨͡ǫ̶̵ve͡҉
:icongroundtypeplz: Groundium Z-Move- Quick ‘n SNAP! - Penny simply digs in the ground. Then without any warning, the ground under the target seem to loosen up and becomes like quicksand! Sinking the target in slightly and stuck for a second. Then suddenly the quicksand bursts up and takes the form of a large opened maw of a Trapinch made from ground! Appearing as if swallowing the target whole and SNAPS its jaws shut. The force of the snap is strong enough to break a protect shield. Damage is taken from being slam against firm ground/dirt/sand from all angles when the jaws snap shut. Right after the snap, the form falls apart back to the ground, only leaving behind the target, covered in some dirt and rocks. The target is flinched and unable to move for a bit. This move only works if she can dig on terrain that relates to the ground/earth. (Physical- Quirks: Attack ★ | Status Condition (Flinch) ★ | Shield Breaker (Hit through Protect / Detect) ★ ) 

Team: Creepy Crawlies
[Teammates]
Vairna (fav.me/dbvdnj3)

Nature / Characteristic: Sassy /Likes to run

Personality:
Penny is an ant that is just full of energy and a lot to handle at times. Always on the move and interacting with anyone and anything. She is in a way, easy to approach and friendly if you don't mind her energetic vibe. But if you don't, she'll keep bugging you and probably give attitude over your own attitude. Obviously disliking jerks, but instead of avoiding, she'll smack her thoughts at them. This shows how reckless and impulsive she can be when it comes to picking her fights. Penny is also stubborn, rather goes with her own instincts then others' warnings and orders if she doesn't agree with them. Only a few she would listen, those that at least see she is capable of standing her ground and not a dumb helpless child. Because she isn't helpless, she is actually resourceful and quick-thinking. Despite her sassy attitude, she is still a young girl that enjoys exploring and having fun with friends she made on her adventures.

Home Island: Ruby Island
Hometown: Dusty Village

History: 
    In the middle of the Dusty Desert, is the small settlement of Dusty Village, where a Kricketune inventor resides with his wife, a Flygon historian. The two were expecting a child, however the inventor's wife grew ill. Despite all efforts to ensure she is in good enough health before labor, she was still too weak. She was able to witness her child and gave a content smile before passing away. The now new father was left with just his daughter, and picked out her name, Penelope. 
    Penelope's father gave her as much care as he can, making sure she'll grow up healthy and strong. The young Trapinch grew up with no issues thankfully, but did prove to be the handful with her curiosity and energy. From teething at table legs to climbing on bookshelves to reach high places. Her father would read her stories and show her his inventions to keep her distracted. But Penny became more restless and a bit rebellious with age. The adventurous ant visited outside of the village, where she explored the more wild side of the dessert. She dug, created tunnels, collected random scraps that travelers have dropped, made small harmless pitfalls that surprised small creatures, and even made herself a small base underground where she stored her collection of objects and drawings inspired by her small adventures in the dessert. She would invite friends from school to share her collection and experiences.
    Her father was getting uneasy over his daughter's progress and her constantly going out for long periods of time after school. Penny was a smart child, but she was usually behind in her schoolwork and her teachers would mention how absent-minded she was during classes. When he asked on what she did today at dinner, to figure out what is causing this, she would say little and seem restricted on what to say. Penelope was worried about upsetting her father and him putting a stop to her exploring.     
    One day while Penelope was out in the dessert, she created another pitfall trap as practice. While waiting to see how her trap turned out, a baby Hippopotas appeared and fell into it. It panicked and cried out! Penny felt awful and quickly went to try to help it out. She struggled due to its weight, but the ground started to move. Penny jumped back and out surfaced an adult Hippowdon with the baby its back. It was not happy and began to charged at Penny. She quickly began running back to the village, jumping over rocks and bushes, hoping it will stop the mother, but it wasn't. Soon enough the fleeing Trapinch ran through the village with the furious feral following behind, creating a scene. The villagers managed to stop and drive the mother out of the village safety with her baby. While Penny was brought back to her father who was very upset with her. The two argued before quietly left to themselves to think...
    A month after Penelope turned 16, her father have arranged them to head to Emerald Island and move into a more calmer area to live. Her father assure her it was gorgeous there and plenty for her to experience, but she wasn't looking forward to leaving her home with the feeling that she caused her father to make this decision. They traveled through the desert until they arrived at Ruby Port where they'll board onto the next boat to Emerald Island. The Trapinch was hesitant at first at her first sight of the ocean, but her father assure her the boat will keep them safe. Penny almost forgot about her guilt and thoughts of home thanks to her curiosity to her new surroundings and the unique folks on the boat that she don't usually see back home. She took the chance to get to meet some of them, one of them caught her attention the most, a female Dragonite. Penelope enjoyed her company and telling her about her home as the Dragoness would listen intently. Maybe being away from home wasn't so bad...
    Black clouds quickly approached one day, everyone on the boat assume it was gonna be a rough ride with this upcoming storm, but something about this seems. Unnatural. Confusion and panic became to rise on the boat when the waves grew violent and thunder roared all around them. It was difficult to process what was happening with the heavy rain, but it was clear that this boat wasn't going to last through this storm. While everyone was rushing to decide on what to do, Penelope's father took his terrified daughter and ran into that friendly Dragonite, begging her to take his daughter with her to safety. Penny realized it means her father would be left behind and was very distraught. Her father hurried the Dragonite and Trapinch with haste as the storm worsen, and finally the Dragoness took flight with a heartbroken Penny through the storm...
    
    It has been two months since the disaster, leaving behind a huge mess and the aftermath of it created more problems. Penelope wasn't able to find her father as no ship arrived in Emerald Port. The Dragonite that saved her, named Clementia, now takes care of her as her current guardian. It was a lot to take in for the ant, but Clementia provided her with all the support and care she needed. Penelope was a strong girl and she wasn't alone, so it wasn't long for her to be back to her usual bouncy self. The two are staying at Everstone City, and after exploring the city and learning about the explorer guild, the Trapinch's eyes sparkled as she found the perfect opportunity....
        


Extras: 
- Voice: Wreck-it-Ralph - Vanellope von Schweetz
- Has a habit on chewing or biting something when frustrated, stressed, or anxious. Can also happen when she is pondering deeply.
- She would also bite any objects she questions on it's toughness.
- Mutters when angry or very upset. Her wings also vibrate at a low deep tone.
- Rocks on heels when excited.
- Fear of thunderstorms and anxious around large bodies of water like the ocean.
- Gets cold REALLY easy. Enjoys sunbathing alot!
- Yes she has big hands. They are MADE for digging!
- Naturally a great digger and climber. 
- She loves snacks but like any Trapinch, she can go on for days without water and food. Now that she a Vibrava, she has to regularly eat and drink. Her metabolism is pretty fast now. But she also can't eat too much either unlike her Trapinch body could, she can get too full and get sluggish. 
- Her jaws are still very strong.
- Enjoys using the slingshot.
- Her wings don't work like birds or most dragon wings do. They work more like bug wings! I imagine her wings move like Tinker Bell wings, with very quick movements and can almost seem like shes levitating in place. 
- If her wings get too wet, she is unable to fly until they are mostly dry.
- Her wings are pretty noisy. They are almost never EVER quiet.

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